RPG Builder Mod: Additional Effect Bonus Damage through Multiple Stats
A Unity RPG Builder mod that lets Effect bonus damage scale from multiple stats instead of a single stat.
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A Unity RPG Builder mod that lets Effect bonus damage scale from multiple stats instead of a single stat.
A Unity RPG Builder mod that adds scene gizmos for NPC AI vision, aggro radius, and spawn behavior.
A Unity RPG Builder mod that lets NPCs choose from eligible patrol paths at random each time they return to the starting point.
A Unity RPG Builder mod that assigns spawned NPCs to the nearest tagged patrol path so patrol paths can be reused as prefabs.
A Unity RPG Builder mod that lets NPC Spawners override the default AI behavior an NPC initializes with.
Exploring how different standardization techniques affect PCA accuracy when classifying handwritten digits from the UCI dataset.
A quick demo of using ProcessPoolExecutor to parallelize a brute-force primality check and cut runtime by over 70%.
Building a simple chat log widget for a single-player game using Python's Tkinter, with color-coded message types and slash commands.
A Python exploration of reflective and 2-fold rotational symmetry in digital clock times.
A worked proof walkthrough for showing that a difference of squares can represent every positive integer cube.
Five practical tips for getting started with mathematical proofs, from setting up the right workspace to checking the finished argument.
A short algebra guide for reviewing fraction arithmetic and simplifying compound fractions one piece at a time.
A Nintendo 64-flavored walkthrough of scraping a Wikipedia table with requests and BeautifulSoup, then summarizing the data.
A practical look at grouping Python helper methods with @staticmethod, plus when a plain module may be the better fit.